Let your creativity run wild thanks to the large parameters set of our procedural animation engine. All the main aspects of your character's walking style can be controlled from head to toe.
Our engine understands and adapts to most common humanoid skeletons and we continue to improve its functionalities.
We have developed a layer dedicated to Virtual Reality which controls our procedural engine. It reproduces as accurately as possible the movements of the user using only 3 trackers !
Our algorithm extracts and reproduces in real-time :
to create the most credible animation (balanced avatar, natural elbow position, ...)
By simply adding some colliders and a reference position, we automatically generate fingers' movements in real time. No need to create poses for each avatar's hand / accessory combination anymore.